Crystal Miracle

Simulated holo effect, for illustration only.

Structure Deck: Legend of the Crystal Beasts

Crystal Miracle

Expansion
Structure Deck: Legend of the Crystal Beasts
Code
SDCB-EN033
Rarity
Common
Card type
Trap · Counter
Archetype
Crystal

Card text

When a Spell/Trap Card, or monster effect, is activated: Destroy 1 "Crystal Beast" card you control, and if you do, negate that activation, and if you do that, destroy that card. If a "Crystal Beast" card(s) is placed in your Spell & Trap Zone while this card is in your GY, even during the Damage Step: You can banish this card; place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Crystal Miracle" once per turn.

Price history

Ungraded cards

Condition: Near Mint (Mint and Near Mint)

From
—
Price trend
€0.12
Average price 30 days
€0.11
Average price 7 days
€0.12
Average price 1 day
€0.07

Oct 2, 2026 · €0.12

The dashed line is an estimate from the markets' rolling averages; recorded history starts on Oct 1, 2026.

Show data as a table
DatePriceLow
Oct 2, 2026€0.12—
Oct 1, 2026€0.12—
Sep 24, 2026 (estimate)€0.12—
Sep 1, 2026 (estimate)€0.11—

Graded index

Certified cards, by grader and grade — kept apart from ungraded prices.

No graded prices

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