
Simulated holo effect, for illustration only.
Crystal Miracle
- Expansion
- Structure Deck: Legend of the Crystal Beasts
- Code
- SDCB-EN033
- Rarity
- Common
- Card type
- Trap · Counter
- Archetype
- Crystal
Card text
When a Spell/Trap Card, or monster effect, is activated: Destroy 1 "Crystal Beast" card you control, and if you do, negate that activation, and if you do that, destroy that card. If a "Crystal Beast" card(s) is placed in your Spell & Trap Zone while this card is in your GY, even during the Damage Step: You can banish this card; place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Crystal Miracle" once per turn.
Price history
Ungraded cards
Condition: Near Mint (Mint and Near Mint)
- From
- —
- Price trend
- €0.12
- Average price 30 days
- €0.11
- Average price 7 days
- €0.12
- Average price 1 day
- €0.07
Oct 2, 2026 · €0.12
The dashed line is an estimate from the markets' rolling averages; recorded history starts on Oct 1, 2026.
Show data as a table
| Date | Price | Low |
|---|---|---|
| Oct 2, 2026 | €0.12 | — |
| Oct 1, 2026 | €0.12 | — |
| Sep 24, 2026 (estimate) | €0.12 | — |
| Sep 1, 2026 (estimate) | €0.11 | — |
Graded index
Certified cards, by grader and grade — kept apart from ungraded prices.
No graded prices
There aren't enough reliable offers for this graded card on external markets.