
Simulated holo effect, for illustration only.
Sekka's Light
- Expansion
- Flames of Destruction
- Code
- FLOD-EN062
- Rarity
- Rare
- Card type
- Spell · Normal
Card text
If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.
Other printings
Price history
Ungraded cards
Condition: Near Mint (Mint and Near Mint)
- From
- —
- Price trend
- €0.36
- Average price 30 days
- €0.18
- Average price 7 days
- €0.16
- Average price 1 day
- €0.02
Oct 2, 2026 · €0.36
The dashed line is an estimate from the markets' rolling averages; recorded history starts on Oct 1, 2026.
Show data as a table
| Date | Price | Low |
|---|---|---|
| Oct 2, 2026 | €0.36 | — |
| Oct 1, 2026 | €0.36 | — |
| Sep 1, 2026 (estimate) | €0.18 | — |
Graded index
Certified cards, by grader and grade — kept apart from ungraded prices.
No graded prices
There aren't enough reliable offers for this graded card on external markets.